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JF boosted
JF boosted

So I came across news of the InfiniTime 1.0 release first thing in the morning. I bought a dev kit for the PineTime a while back, but never sealed it. The uncomfortableness of wearing it with tape has caused me to not use it as often as I'd like.

So, I bought a sealed one this morning because it's important to support projects you believe in.

Congrats @PINE64, @JF , and everyone who worked to get to this 1.0 release!

pine64.org/2021/04/22/its-time

We did it! We've just released 1.0!

Please read the full announcement on the blog of @PINE64 (pine64.org/2021/04/22/its-time) and have fun with your !

Release note : pine64.org/2021/04/22/its-time

What's new in this version : step counter, wake up on wrist rotation, UI redesign, more user settings, user settings stored in flash memory, and many more features and less bugs!

Forget about everything else and read the community update from @PINE64

1.0 for later this month, pictures of the @Quartz64 boards, gateway and end devices and much much more!

pine64.org/2021/04/15/april-up

JF boosted

LPT : do NOT use unsigned variables when dealing motion values coming from a motion sensor!

I created a project based on and to develop software for the @PINE64 BL602 MCU. Feel free to use it for your projects!

github.com/JF002/bl602_cmake_b

Here's another new release of , the firmware for @PINE64 .

You can now enjoy a new analog watchface along with a slightly improved digital one, and a new stopwatch app!

Release note and binaries : github.com/JF002/InfiniTime/re

JF boosted

I'm happy to announce 2 new releases for @PINE64 : A new bootloader and a recovery firmware based on 0.14.1!

Please read carefully the instructions before upgrading the bootloader of your sealed units!

github.com/JF002/pinetime-mcub

github.com/JF002/InfiniTime/re

New @PINE64 development setup for : PSU, DIY current measurement based on INA219 and M5Fire) and STLinkV2 for debugging!

InfiniTime 0.14.0 "Green Avocado" for @PINE64 is out!

This release updates the version of LVGL and brings many visual improvements.

Release note : github.com/JF002/Pinetime/rele

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